If you scroll down a little you may see a little robot i made a while back.
well I coloured it all in and stuff~~
done with adobe flash and photoshop
I made a sprite last year for a fighting game for one of my assessments based on ruby from rwby :P It could definitely be improved (with like bouncing hair and a better cape and another arm and stuff) but ohwell~~~~
I used Makoto Nanaya from Blazblue as a base (using the basic form of each frame). Made with Graphics Gale~
Here’s a Real-Life Version of Assassin’s Creed I Made up. LET THE GAMES BEGIN
Overview – Assassin Tag
Contents of this paper:
Legal Stuff and Whatnot (no idea if this I necessary or not)
How to Play
Legal Stuff and Whatnot
This game is based on the Assassin’s Creed game published by Ubisoft.I do not in any way affiliate, own etc. anything belonging to the rightful owners/creators of this franchise where applicable etc. etc.
If you have played Assassin’s Creed online multiplayer, then you should already be familiar about how this works:
The objective of the game is to “Assassinate” your Contract as they hunt their own, while you are also being hunted by another Assassin at the same time. The event takes place in a populated area, such as a city, carnival, convention etc., and you play by hiding within the crowds and try to blend with your surroundings as you attempt to locate your own Contract, and to also avoid being assassinated yourself. Once you find your Contract, it’s up to you how you approach them: you may sneak up on them and Assassinate them when they least expect it, or you can take a quicker, more conspicuous approach by running straight to them, which may reveal your location to both your Contract, and the Assassin hunting you.
FINALLY GOT MY ENROLMENT FOR CENTRAL TAFE ALL DONE WITH XDDDD
Game Design career here I come :DDD
How goes the artblock?
Not bad actually ^_^ drew a couple of good pictures the other day, and finished my yr 12 art project in which I will post asap!